3.5 Super Tuesday
Spell - Chaosdrain Curseball - LVL4
Level: Wizard 4
Components: V, S, M (a dead fish)
Casting Time: standard action
Target: 20ft radius
Duration: 1 round per caster level
Saving Throw: Will negates each effects (only) each round
Spell Resistance: Yes
Upon completion of this spell, the caster throws ball of cursed magic that detonates when it makes contact with a solid object or reaches max range with striking all in the resulting magical burst with a horrible ability draining curse. The curse attacks the Str, Dex, Con, Int, Wis, and Chr of the victims each round, lasting 1 round per level of the caster. Each round, the victim must make a Will Save to shake off the cursing drain of the magic. If the save fails the victim must roll 1d6 with the roll indicating which ability score takes a single point of damage: 1:STR, 2:DEX, 3:CON, 4:INT, 5:WIS, 6:CHR.
Multiple castings of this spell generate cumulative effects.
The material component for this spell is a dead fish (1lb or larger). It is consumed in the casting.