3.5 Super Tuesday
Spell - Starburst - LVL4
Components: V,S,M (platinum ball worth 500gp)
Casting Time: 1 action
Target: 100’ diameter sphere
Duration: 1 round
Saving Throw: fortitude, reflex
Spell Resistance: none
This spell creates a luminescent ball of light 6” in diameter that streaks towards the target as a ranged touch attack. Upon the impact with the target or the completion of the spell range, the ball of light explodes into a brilliant burst of color sparks coupled with a deafening boom. Any creature caught in the area of effect suffers several effects. Creatures caught in the area of effect suffer 4d6 fire damage from the incendiary sparks (reflex save for half) and 4d6 sonic damage (fortitude save for half) and must make 2 additional fortitude saves to resist becoming blinded (1d10 rounds)and deafened (1d10 rounds). Blinded creatures suffer a 50% miss chance and a -4 penalty to search and spot checks. Attackers get a +2 bonus to hit creatures that are blinded. The explosion is incredibly loud, forcing creatures within the area of effect feet of the explosion to make a fortitude save or be deafened. Creatures that are deafened automatically fail listen checks and suffer a -4 penalty to initiative. Deafened creatures have a 20% chance to miscast spells with verbal components. This spell has a 30% chance to ignite combustibles, and is often blamed for forest fires. Casters choose the color of the starburst when they complete casting the spell.
The spell focus for this spell is a platinum ball worth 500gp that is not consumed in the casting.