Spell - Energy Marbles - LVL2

Energy Marbles
Evocation
Level: Wiz 2
Components: V, S
Casting Time: 1 round
Range: close (ranged touch attack)
Target: 1 target
Duration: 1 round
Saving Throw: No
Spell Resistance: yes

This spell allows the caster to create and hurl 1 small ball of magical energy (approximately 1” in diameter, each) per level of the caster. All the energy balls must attack the same target. All the globes are launched simultaneously, attacking as a ranged touch attack. Each ball resolves its attack individually [balls roll separately]. The energy balls discharge upon contact with their target (or the target’s armor or equipment). Each ball that strikes the target deals 1d4 magical energy damage. This spell can make a maximum of 10 energy balls.

Spell - Energy Marbles - LVL2

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